"LightmappedGeneric" { //"$basetexture" "Models/props_trainstation/trainstation_clock_glass001" "$basetexture" "de_rennes_v1/glasswindow070a" "$envmap" "shadertest/GooInGlass_envglass" //"$envmap" "shadertest/shadertest_env" "$surfaceprop" "glass" "$translucent" 1 "$lightmaptint" 0.1 }